COURSES
My Courses

C# and Software Architecture
In this course, starting from the basics of C#, I'll teach intermediate software architectures, design patterns, and data structures with algorithms. Participants will learn to write sustainable and clean code while practicing on real-world applicable examples.

Game Development and Unity
In this course, I teach the game development process from start to finish. How to create a game design document and how to build game mechanics. All steps from 3D game design to building for Android and other platforms are covered. Participants will learn game mechanics, character animations, physics systems, and performance optimizations using Unity or similar tools to create their own games.

Chess Course: Beginner and Intermediate
With the beginner and intermediate chess course, I aim to develop players' strategy, tactics, and game logic. Participants will learn and practice basic openings, middle game techniques, and simple endgame strategies.